SicilianB52

Fan Y. (2201)
Zenyuk I. (2281)

2009 US Women's Ch. (2)
St.Louis, 2009


1. e4 c5 2. Nf3 d6 3. Bb5+ Bd7 4. Bxd7+ Qxd7 5. c4 Nc6 6. Nc3 Nf6 7. d4 cxd4 8. Nxd4 g6 9. f3 Bg7 10. Be3 O-O 11. O-O Rfc8 12. b3

White has obtained a typical Maroczy Bind with pawns on a2, b3, c4, e4, f3 and g2. This is a positional idea linked with trading off the white-squared bishop on move 4. This position has been seen in hundreds of chess games previously.

12... Qd8 13. Qd2 Qa5 14. a3

It is more normal to bring the white rooks to c1 and d1.

14... a6 15. Rfc1 Nd7 16. Ra2 Nxd4 17. Bxd4 Bxd4+ 18. Qxd4 Qc5 19. Qxc5 Rxc5

All the trades have seen the position become very sterile and equal.

20. a4 Rac8 21. Rd1 Kf8 22. Re2 R5c6 23. Re3 Nc5 24. Rb1 e6 25. Na2 Ke7 26. h3 h5 27. h4 Rb8 28. Rc3 f5

Zenyuk has slowly improved her position while the white pieces have become passive and moved without a real purpose. Because of this, Zenyuk now starts to create some openings in the position which only her pieces can take advantage of.

29. exf5 gxf5 30. g3 Rf8 31. a5 Nd7 32. Re1 Kf7 33. Rec1 Rg8 34. Kf2 Rgc8 35. R1c2 Ne5 36. f4?

I don't like this move as it gives the black knight access to too many good squares.

36... Ng4+ 37. Kf3 Nf6 38. Re3 Rc5 39. Nc3 Rxa5

The a-pawn falls and black now has a winning position.

40. Ne2

Here, according to Zenyuk, Fan's flag fell before she managed to press the clock. However, instead of pausing the clock and summoning an arbiter, Zenyuk made the next move and hit the clock back and then got an arbiter. Obviously the arbiter could no longer determine whether the flag had indeed fallen before Fan had pressed the clock as it could have fallen after Zenyuk had pressed the clock back for her 40th move and so the flag fall claim was denied.

40... Ng4 41. Rd3 e5 42. Rdc3 b5 43. cxb5 Rxc3+ 44. Nxc3 axb5 45. fxe5 dxe5 46. b4 Ra3 47. Ke2 e4 48. Nxb5 Rxg3

The e and f pawns will march down the board.

49. Rc5 Rg2+ 50. Ke1 Kf6 51. Nd4 Ne5 52. Rb5 Nd3+ 53. Kd1 f4 54. Rxh5 e3 55. Rf5+ Kg6?

55... Ke7! and white wins easily as in the game.

56. h5+?

56. Rg5+!! Amazing... trading rooks actually leads to a drawn knight and pawn ending! 56... Rxg5 57. hxg5 Nxb4 58. Ke2 Kxg5 59. Kf3 Nd5 60. Ne6+ Kf5 61. Nxf4! with a draw.

56... Kh6 57. Ne2 Rf2 58. b5 f3

White cannot move the knight because of ...Rd2#.

59. Rf6+ Kh7 60. Rf7+ Kg8 0-1 [Bird C.]

Game(s) in PGN